We are developing Rocket Science GONE WRONG, a competitive multiplayer first-person shooter. The game worlds consist of over 100 million tiny cubes – so-called voxels. This technology allows full destructibility of the map and an in-game map editor.
About the founders of Soapbox Interactive
James Rucks is game Designer & programmer and has already published scientifically in the field of computer graphics. Clemens Runge is technical programmer and has worked in level design on open source games.
Milestones & plans
The game engine, the environment and the map editor are already implemented – the multiplayer FPS which is based on it is in the works. We are funded by Gamecity Hamburg and our office is provided by beyourpilot.
Profile provided by Soapbox Interactive.
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